This specification defines a JSON-based manifest file that provides developers with a centralized place to put metadata associated with a web application. This metadata includes, but is not limited to, the web application's name, links to icons, as well as the preferred URL to open when a user launches the web application. The manifest also allows developers to declare a default orientation for their web application, as well as providing the ability to set the display mode for the application (e.g., in fullscreen). Additionally, the manifest allows a developer to "scope" a web application to a URL. This restricts the URLs to which the manifest is applied and provides a means to "deep link" into a web application from other applications.
Using this metadata, user agents can provide developers with means to create user experiences that are more comparable to that of a native application.
This specification also defines the manifest
link type as
a declarative means to associate a document with a manifest.
Implementors need to be aware that this specification is not stable. However, aspects of this specification are shipping in at least one browser (see links to implementation status at the top of this document). Implementors who are not taking part in the discussions will find the specification changing out from under them in incompatible ways. Vendors interested in implementing this specification before it eventually reaches the Candidate Recommendation phase should subscribe to the repository on GitHub and take part in the discussions.
This section shows how developers can make use of the various features of this specification.
The following shows a very simple manifest.
{ "name": "Donate App", "description": "This app helps you donate to worthy causes.", "icons": [{ "src": "images/icon.png", "sizes": "192x192" }] }
The following shows a more typical manifest.
{ "lang": "en", "dir": "ltr", "name": "Super Racer 3000", "description": "The ultimate futuristic racing game from the future!", "short_name": "Racer3K", "icons": [{ "src": "icon/lowres.webp", "sizes": "64x64", "type": "image/webp" },{ "src": "icon/lowres.png", "sizes": "64x64" }, { "src": "icon/hd_hi", "sizes": "128x128" }], "scope": "/racer/", "start_url": "/racer/start.html", "display": "fullscreen", "orientation": "landscape", "theme_color": "aliceblue", "background_color": "red", "serviceworker": { "src": "sw.js", "scope": "/racer/", "update_via_cache": "none" }, "screenshots": [{ "src": "screenshots/in-game-1x.jpg", "sizes": "640x480", "type": "image/jpeg" },{ "src": "screenshots/in-game-2x.jpg", "sizes": "1280x920", "type": "image/jpeg" }] }
link
element to link to a manifest
Example of using a link
element to associate a website
with a manifest. The example also shows how to use [[!HTML]]'s
link
and meta
elements to give the web
application a fallback name and set of icons.
<!doctype> <html> <title>Racer 3K</title> <!-- Startup configuration --> <link rel="manifest" href="manifest.webmanifest"> <!-- Fallback application metadata for legacy browsers --> <meta name="application-name" content="Racer3K"> <link rel="icon" sizes="16x16 32x32 48x48" href="lo_def.ico"> <link rel="icon" sizes="512x512" href="hi_def.png">
A common use case of a manifest is for a user agent to install a web application; whereby the user agent provides the end-user with a means of instantiating a new top-level browsing context that has the manifest's members applied to it. That is, the manifest's members, or their defaults, are in effect on the top-level browsing context. This distinguishes an installed web application from a traditional bookmark, as opening a web page from a traditional bookmark will not have the manifest's properties applied to it.
For example, on user agents that support installation, a web application could be presented and launched in a way that, to the end-user, is indistinguishable from native applications: such as appearing as a labeled icon on the home screen, launcher, or start menu. When launched, the manifest is applied by the user agent to the top-level browsing context prior to the start URL being loaded. This gives the user agent an opportunity to apply the relevant values of the manifest, possibly changing the display mode and screen orientation of the web application. Alternatively, and again as an example, the user agent could install the web application into a list of bookmarks within the user agent itself.
AppBannerPromptOutcome
enum
enum AppBannerPromptOutcome { "accepted", "dismissed" };
The AppBannerPromptOutcome enum's values represent the outcomes from presenting the end-user with an install prompt.
When a manifest is linked from a Document
, it
indicates to the user agent that the metadata is
authoritative: that is, the user agent SHOULD use the
metadata of the manifest instead of the one in the
Document
. However, in cases where metadata is missing,
or in error, a user agent MAY fallback to the Document
to find suitable replacements for missing manifest members (e.g.,
using application-name
in place of
short_name
).
The application's name is derived from either the name member or short_name member (if either is present) - otherwise, it is generated by the user agent or provided by the end-user.
When either member is missing from the manifest, a user agent MAY use the name member as a fallback for the short_name member or vice versa.
If the name and short_name members are undefined, the user agent SHOULD assign a default name (e.g., "Untitled"). Alternatively, a user agent MAY allow the end-user to input some text that can serve as the application's name.
When both the name and short_name members are present, it is left up to implementations to decide which member is best suited for the space available (e.g., the short_name member might be better suited for the space available underneath an icon).
An installation process is an attempt by the user agent to install a web application. The details of such a process (i.e., the display of an install UI, and any resulting IO operations of the host OS) are left up to implementers. Implementers need to be aware that there are privacy and security considerations that directly relate to the installation process.
For the purpose of this specification, the installation succeeded once the installation process succeeds in installing the web application (e.g., an icon was successfully placed onto the device's homescreen). If the end-user cancels the installation process (even if they manually triggered it, and then changed their minds), then the installation was canceled. Otherwise, the installation failed. Reasons for installation failure can include, for example, the OS denying permission to the user agent to add an icon to the homescreen of the device and the end-user rejecting the installation.
The steps to install the web application are given by the following algorithm:
Window
object of the
top-level browsing context for which the user agent will
attempt installation.
Document
's metadata to populate
an installation process's UI.
Document
's
relevant settings object, or null
if
unavailable.
appinstalled
at the
window object.
There are multiple ways that the installation process can be triggered:
Prior to presenting an automated install prompt, a user agent MUST run the steps to notify that an install prompt is available, to give the site the opportunity to prevent the default action (which is to install the application). Alternatively, the user agent MAY run the steps to notify that an install prompt is available at any time, giving the site the opportunity to show a site-triggered install prompt without automatically showing the prompt.
In either case, when a user agent presents an install prompt, the end-user's choice is represented either "accepted" or "dismissed". These values are represented in the API of this specification via the AppBannerPromptOutcome enum.
The steps to notify that an install prompt is available are given by the following algorithm:
Document
of the top-level browsing
context is completely loaded.
beforeinstallprompt
, with its
cancelable
attribute initialized to true.
During the installation process, it is RECOMMENDED that the user agent allow the end-user to inspect the icon, name, start URL, origin, etc. pertaining to a web application. This is to give an end-user an opportunity to make a conscious decision to approve, and possibly modify, the information pertaining to the web application before installing it. This also gives the end-user an opportunity to discern if the web application is spoofing another web application, by, for example, using an unexpected icon or name.
It is RECOMMENDED that user agents prevent other applications from determining which applications are installed on the system (e.g., via a timing attack on the user agent's cache). This could be done by, for example, invalidating from the user agent's cache the resources linked to from the manifest (for example, icons) after a web application is installed - or by using an entirely different cache from that used for regular web browsing.
By design, this specification does not provide developers with an explicit API to "install" a web application. Instead, a manifest can serve as an installability signal to a user agent that a web application can be installed.
Examples of installability signals for a web application:
name
member and a suitable icon.
This list is not exhaustive and some installability signals might not apply to all user agents. How a user agent makes use of these installability signals to determine if a web application can be installed is left to implementers.
User agents SHOULD provide a mechanism for the user to remove the installed application.
It is RECOMMENDED that at the time of removal, the user agent also present the user with an opportunity to revoke other persistent data and settings associated with the application, such as permissions and persistent storage.
DOM events fired by this specification use the application life-cycle task source.
[Constructor(DOMString type, optional EventInit eventInitDict), Exposed=Window] interface BeforeInstallPromptEvent : Event { Promise<PromptResponseObject> prompt(); }; dictionary PromptResponseObject { AppBannerPromptOutcome userChoice; };
The BeforeInstallPromptEvent is dispatched when the site is allowed to present a site-triggered install prompt, or prior to the user agent presenting an automated install prompt. It allows the site to cancel the automated install prompt, as well as manually present the site-triggered install prompt.
The PromptResponseObject contains the result of calling prompt(). It contains one member, userChoice, which states the user's chosen outcome.
An instance of a BeforeInstallPromptEvent has the following internal slots:
false
. Represents whether this
event was used to present an install prompt to the end-user.
prompt()
method
The prompt method, when called, runs the following steps:
isTrusted
attribute
is false
, reject
this.[[\userResponsePromise]] with
NotAllowedError, optionally informing the developer that
untrusted events can't call prompt()
.
false
, set this.[[\didPrompt]]
to true
, then in parallel, request to
present an install prompt with this event. Wait, possibly
indefinitely, for the end-user to make a choice.
To request to present an install prompt with BeforeInstallPromptEvent event:
This example shows how one might prevent an automated install prompt from showing until the user clicks a button to show a site-triggered install prompt. In this way, the site can leave installation at the user's discretion (rather than prompting at an arbitrary time), whilst still providing a prominent UI to do so.
window.addEventListener("beforeinstallprompt", event => { // Suppress automatic prompting. event.preventDefault(); // Show the (disabled-by-default) install button. This button // resolves the installButtonClicked promise when clicked. installButton.disabled = false; // Wait for the user to click the button. installButton.addEventListener("click", async e => { // The prompt() method can only be used once. installButton.disabled = true; // Show the prompt. const { userChoice } = await event.prompt(); console.info(`user choice was: ${userChoice}`); }); });
Window
object
The following extensions to the Window
object specify the event
handler attributes on which events relating to the
installation of a web application are fired.
partial interface Window { attribute EventHandler onappinstalled; attribute EventHandler onbeforeinstallprompt; };
This example shows two ways of handling the "appinstalled" event.
function handleInstalled(ev) { const date = new Date(ev.timeStamp / 1000); console.log(`Yay! Our app got installed at ${date.toTimeString()}.`); } // Using the event handler IDL attribute window.onappinstalled = handleInstalled; // Using .addEventListener() window.addEventListener("appinstalled", handleInstalled);
onappinstalled
attribute
The onappinstalled is an event handler IDL
attribute for the "appinstalled" event type. The
interface used for these events is the Event
interface [[!DOM]]. This event is dispatched as a result of a
successful installation
(see the steps to install the web application).
onbeforeinstallprompt
attribute
The onbeforeinstallprompt is an event handler IDL attribute for the "beforeinstallprompt" event type. The interface used for these events is the BeforeInstallPromptEvent interface (see the steps to notify that an install prompt is available).
A navigation scope is a URL that represents the set of URLs to which an application context can be navigated while the manifest is applied. The navigation scope of a manifest manifest is manifest["scope"].
If the scope member is not present in the manifest, it
defaults to the parent path of the start_url member. For
example, if start_url is /pages/welcome.html
, and
scope is missing, the navigation scope will be
/pages/
on the same origin. If start_url is
/pages/
(the trailing slash is important!), the
navigation scope will be /pages/
.
Developers should take care, if they rely on the default behaviour, that all of the application's page URLs begin with the parent path of the start URL. To be safe, explicitly specify scope.
A URL target is said to be within scope of
navigation scope scope if the following algorithm
returns true
:
true
.
false
.
/prefix-of/resource.html
will match an app with scope
/prefix
, even though the path segment name is not an exact
match). This is intentional for consistency with Service Workers. To
avoid unexpected behavior, use a scope ending in a /
.
Enforcing the navigation scope depends on [[!HTML]]'s navigate algorithm. As such, the following algorithm monkey patches [[!HTML]]. Bug 27653 has been filed to address this.
The user agent MUST navigate the application context as per [[!HTML]]'s
navigate algorithm with exceptions enabled. If the URL of the
resource being loaded in the navigation is not within scope of
the navigation scope of the application context's manifest, then the
user agent MUST behave as if the application context is not allowed
to navigate. This provides the ability for the user agent to
perform the navigation in a different browsing context, or in a
different user agent entirely. If during the handle redirects step of
HTML's navigate algorithm the redirect URL is not within
scope of the navigation scope of the application context's
manifest, abort HTML's navigation algorithm with a
SecurityError
.
It should not be possible to navigate the top-level browsing context to somewhere outside the scope while the manifest is applied to the top-level browsing context. That's not to say that the web application cannot be navigated: just that the set of URLs to which the manifest applies is restricted by the navigation scope.
A deep link is a URL that is within scope of the navigation scope of an installed web application's manifest.
An application context can be instantiated through a deep link, in which case, the manifest is applied and the deep link is loaded within the context of a web application.
The concept of a deep link is useful in that it allows hyperlinking from one installed application to another. This can be from a native application to an installed web application (and possibly vice versa!). Theoretically, this can provide seamless context switching between native and web applications through standard hyperlinks. And in the case where a particular web application is not installed, the OS can just open the link in the user's preferred web browser.
Implementers are encouraged make such context switching obvious to the user, for example, by adhering to the human interface guidelines of the underlying platform with respect to application switching.
A display mode represents how the web application is being presented within the context of an OS (e.g., in fullscreen, etc.). Display modes correspond to user interface (UI) metaphors and functionality in use on a given platform. The UI conventions of the display modes are purely advisory and implementers are free to interpret them how they best see fit.
Once a user agent applies a particular display mode to an application context, it becomes the default display mode for the top-level browsing context (i.e., it is used as the display mode when the window is navigated). The user agent MAY override the default display mode for security reasons (e.g., the top-level browsing context is navigated to another origin) and/or the user agent MAY provide the user with a means of switching to another display mode.
When the display member is missing, or if there is no valid display member, the user agent uses the browser display mode as the default display mode. As such, the user agent is REQUIRED to support the browser display mode.
Each display mode, except browser
, has a
fallback display mode,
which is the display mode that the user agent can try to use if
it doesn't support a particular display mode. If the user agent
does support a fallback display mode, then it checks to see if
it can use that display mode's fallback display mode.
This creates a fallback chain, with the default display mode
(browser
) being the last item in the chain.
For example, SuperSecure Browser (a fictitious browser) only supports
the minimal-ui
and browser
display modes,
but a developer declares that she wants fullscreen
in
the manifest. In this case, the user agent will first check if it
supports fullscreen
(it doesn't), so it falls back to
standalone
(which it also doesn't support), and
ultimately falls back to minimal-ui
.
The display modes values defined by DisplayModeType, and their corresponding fallback display modes are as follows:
fullscreen
is
standalone
.
standalone
is
minimal-ui
.
minimal-ui
is
browser
.
browser
display mode doesn't have a
fallback display mode (conforming user agents are required to
support the browser
display mode).
The fullscreen display mode is orthogonal to, and works
independently of, the [[WHATWG-FULLSCREEN]] API. The fullscreen
display mode affects the fullscreen state of the browser window,
while the [[WHATWG-FULLSCREEN]] API operates on an element contained
within the viewport. As such, a web application can have its display
mode set to fullscreen, while
document.fullScreenElement
returns null
, and
fullscreenEnabled
returns false
.
When the web application is running, it is RECOMMENDED that the user agent provides the end-user a means to access common information about the web application, such as the origin, start and/or current URL, granted permissions, and associated icon. How such information is exposed to end-users is left up to implementers.
Additionally, when applying a manifest that sets the display mode to anything except "browser", it is RECOMMENDED that the user agent clearly indicate to the end-user that their are leaving the normal browsing context of a web browser. Ideally, launching or switching to a web application is performed in a manner that is consistent with launching or switching to other applications in the host platform. For example, a long and obvious animated transition, or speaking the text "Launching application X".
'display-mode'
media feature
The display-mode
media feature represents,
via a CSS media query [[!MEDIAQ]], the display mode of the web
application. This media feature applies to the top-level browsing
context and any child browsing contexts. Child browsing contexts
reflect the display mode of the top-level browsing
context.
A user agent MUST expose the 'display-mode
' media
feature irrespective of whether a manifest is being applied to a
browsing context. For example, if the end-user puts the whole user
agent into fullscreen, then the user agent would reflect this change
to CSS and scripts via the 'display-mode
' media feature.
Please note that the fullscreen
display mode is
not directly related to the CSS :fullscreen
pseudo-class specified in the [[WHATWG-FULLSCREEN]] API. The
:fullscreen
pseudo-class matches exclusively when a
[[!HTML]] element is put into the fullscreen element stack.
However, a side effect of calling the
requestFullscreen()
method on an element using the
[[WHATWG-FULLSCREEN]] API is that the browser window can enter a
fullscreen mode at the OS-level. In such a case, both
:fullscreen
and (display-mode:
fullscreen)
will match.
On some platforms, it is possible for a user to put a browser
window into fullscreen without the aid of the [[WHATWG-FULLSCREEN]]
API. When this happens, the :fullscreen
pseudo class
will not match, but (display-mode: fullscreen)
will
match. This is exemplified in CSS code below.
/* applies when the window is fullscreen */ @media all and (display-mode: fullscreen) { ... } /* applies when an element goes fullscreen */ #game:fullscreen { ... }
A user agent MUST reflect the applied display mode of the web application via a CSS media query [[!MEDIAQ]].
An example in CSS:
@media all and (display-mode: minimal-ui) { /* ... */ } @media all and (display-mode: standalone) { /* ... */ }
Accessing the display-mode media feature in ECMAScript through
matchMedia()
of [[CSSOM-VIEW]]:
const standalone = matchMedia( '(display-mode: standalone)' ); standalone.onchange = (e) => { /* handle changes to display mode */ } if (standalone.matches) { /* do standalone things */ }
The 'display-mode'
media feature allows an origin
access to aspects of a user’s local computing environment and,
together with the display
member, allows an origin
some measure of control over a user agent’s native UI: Through a
CSS media query, a script can know the display mode of a web
application. An attacker could, in such a case, exploit the fact
that an application is being displayed in fullscreen to mimic the
user interface of another application.
A resource is said to be associated with a manifest if the
resource representation, an HTML document, has a manifest
link relationship.
The manifest
keyword can be used with a [[!HTML]]
link
element. This keyword creates an external
resource link.
Link type | Effect on... | Brief description | |
---|---|---|---|
link
|
a and area
|
||
manifest
|
External Resource | not allowed | Imports or links to a manifest. |
The media type for a manifest serves as the default media type
for resources associated with the "manifest
" link
type.
In cases where more than one link
element with a
manifest
link type appears in a Document
,
the user agent uses the first link
element in
tree order and ignores all subsequent link
element with a manifest
link type (even if the first
element was erroneous). See the steps for obtaining a
manifest.
To obtain a manifest, the user agent MUST run the steps for
obtaining a manifest. The
appropriate time to obtain the manifest is left up to
implementations. A user agent MAY opt to delay fetching a manifest
until after the document and its other resources have been fully
loaded (i.e., to not delay the availability of content and scripts
required by the document
).
A manifest is obtained and applied regardless of the
media attribute of the link
element
matches the environment or not.
This section defines algorithms for obtaining, processing, and applying a manifest.
The steps for obtaining a manifest are given by the following algorithm. The algorithm, if successful, returns a processed manifest and the manifest URL; otherwise, it terminates prematurely and returns nothing. In the case of nothing being returned, the user agent MUST ignore the manifest declaration. In running these steps, a user agent MUST NOT delay the load event.
Document
of the top-level browsing
context, let origin be the Document
's
origin, and manifest link be the first
link
element in tree order whose
rel
attribute contains the token manifest
.
null
, terminate this
algorithm.
href
attribute's value
is the empty string, then abort these steps.
href
attribute, relative to the
element's base URL. If parsing fails, then abort these steps.
manifest
".
crossOrigin
attribute's value is 'use-credentials
', then set
request's credentials to 'include
'.
Authors are encouraged to use the HTTP cache directives to explicitly cache the manifest. For example, the following response would cause a cached manifest to be used 30 days from the time the response is sent:
HTTP/1.1 200 OK Cache-Control: max-age=2592000 Content-Type: application/manifest+json { "lang": "en", "name": "Resist", "start_url": "/start.html", "display": "fullscreen", "orientation": "landscape" }
A user agent MUST support [[!CSP3]].
The manifest-src and default-src directives govern
the origins from which a user agent can fetch a manifest.
As with other directives, by default the manifest-src
directive is *
, meaning that a user agent can,
[[!FETCH]]'s CORS permitting, fetch the manifest
cross-domain. Remote origins (e.g., a CDN) wanting to host manifests
for various web applications will need to include the appropriate
CORS response header in their HTTP response (e.g.,
Access-Control-Allow-Origin: https://example.com
).
img-src
directive controls where the icon's images
can be fetched from.
When instructed to issue a developer warning, the user agent MAY report the conformance violation to the developer in a user-agent-specific manner (e.g., report the problem in an error console), or MAY ignore the error and do nothing.
When instructed to ignore, the user agent MUST act as if whatever manifest, member, or value caused the condition is absent.
The following algorithm provides an extension point: other specifications that add new members to the manifest are encouraged to hook themselves into this specification at this point in the algorithm. They SHOULD NOT modify the existing values already in the manifest object.
The extension point is meant to help avoid issues related to monkey patching.
The steps for processing a manifest are given by the following algorithm. The algorithm takes a string text as an argument, which represents a manifest, and a URL manifest URL, which represents the location of the manifest, and a URL document URL. The output from inputting an JSON document into this algorithm is a processed manifest.
We need to catch throws associated with enumerations in IDL conversion as the spec might gain new values over time not supported by all exising browsers. This is especially important as we rely on enums not defined in this specification.
"{}"
.
"{}"
.
start_url
member given
manifest["start_url"], manifest URL, and
document URL.
lang
member given
manifest["lang"].
scope
member given
manifest["scope"], manifest URL, and
manifest["start_url"].
theme_color
member given
manifest["theme_color"].
background_color
member
given manifest["background_color"].
categories
member given
manifest["categories"].
"icons"
.
"screenshots"
.
related_applications
member given manifest["related_applications"].
serviceworker
member given
manifest["serviceworker"], manifest URL,
and serviceworker.
A manifest is applied to a top-level browsing context, meaning that the members of the manifest are affecting the presentation or behavior of a browsing context.
A top-level browsing context that has a manifest applied to it is referred to as an application context.
If an application context is created as a result of the user agent being asked to navigate to a deep link, the user agent MUST immediately navigate to the deep link with replacement enabled. Otherwise, when the application context is created, the user agent MUST immediately navigate to the start URL with replacement enabled.
The start URL is not necessarily the value of the
start_url
member: the user or user agent could have changed it when the
application was installed.
The appropriate time to apply a manifest is when the application context is created and before navigation to the start URL begins.
dictionary WebAppManifest { TextDirectionType dir = "auto"; DOMString lang; USVString name; USVString short_name; USVString description; sequence<ImageResource> icons; sequence<ImageResource> screenshots; sequence<USVString> categories; DOMString iarc_rating_id; USVString start_url; DisplayModeType display = "browser"; OrientationLockType orientation; USVString theme_color; USVString background_color; USVString scope; ServiceWorkerRegistrationObject serviceworker; sequence<ExternalApplicationResource> related_applications; boolean prefer_related_applications = "false"; };
A manifest is a JSON document that contains startup parameters and application defaults for when a web application is launched.
Every manifest has an associated manifest URL, which is the [[!URL]] from which the manifest was fetched.
dir
member
enum TextDirectionType { "ltr", "rtl", "auto" };
The dir member specifies the base direction for the directionality-capable members of the manifest. The dir member's value can be set to one of the text-direction values.
The directionality-capable members are:
The text-direction values defined by TextDirectionType, are the following, implying that the value of the directionality-capable members is by default:
When displaying the directionality-capable members to an end-user, the user agent MUST use the base direction to compute directional runs and layout or position text correctly in text containing mixed-direction sequences [[!BIDI]]. When the base direction is "auto" the user agent MUST run the steps to programmatically determine the directionality of a member - and use the resulting text-direction value to assist in displaying the value of the member.
The steps to programmatically determine the directionality of a member are as follows. The algorithm takes the value of a member.
"rtl"
.
"ltr"
.
lang
member
The lang member is a language tag (string) that specifies the primary language for the values of the manifest's directionality-capable members (as knowing the language can also help with directionality).
A language tag is a string that matches the
production of a Language-Tag
defined in the [[!BCP47]]
specifications (see the IANA
Language Subtag Registry for an authoritative list of possible
values). That is, a language range is composed of one or more
subtags that are delimited by a U+002D HYPHEN-MINUS ("-").
For example, the 'en-AU
' language range represents
English as spoken in Australia, and 'fr-CA
' represents
French as spoken in Canada. Language tags that meet the validity
criteria of [[!RFC5646]] section 2.2.9 that can be verified without
reference to the IANA Language Subtag Registry are considered
structurally valid.
The steps for processing the lang
member is
given by the following algorithm. The algorithm takes a
WebAppManifest manifest as an argument. This
algorithm returns a DOMString?
.
false
,
then:
undefined
.
undefined
name
member
The name member is a string that represents the name of the web application as it is usually displayed to the user (e.g., amongst a list of other applications, or as a label for an icon).
short_name
member
The short_name member is a string that represents a short version of the name of the web application. It is intended to be used where there is insufficient space to display the full name of the web application.
description
member
The description member allows the developer to describe the purpose of the web application.
scope
member
The scope member is a string that represents the navigation scope of this web application's application context.
The steps for processing the scope
member is
given by the following algorithm. The algorithm takes a
USVString value, a URL manifest
URL, and a URL start URL. This algorithm returns a
URL.
scope
is omitted or an error) is
the start URL, with its filename, query, and fragment
removed.
icons
member
The icons member is an array of ImageResources.
The user agent MAY select an icon from this array to serve as iconic representations of the web application in various contexts. For example, they can be used to represent the web application amongst a list of other applications, or to integrate the web application with an OS's task switcher and/or system preferences.
display
member
enum DisplayModeType { "fullscreen", "standalone", "minimal-ui", "browser" };
The display member is a DisplayModeType, whose value is one of display modes values. The item represents the developer's preferred display mode for the web application.
orientation
member
The orientation member is a string that serves as the default orientation for all top-level browsing contexts of the web application. The possible values are those of the OrientationLockType enum defined in [[!SCREEN-ORIENTATION]].
If the user agent honors the value of the orientation member as the default orientation, then that serves as the default orientation for the life of the web application (unless overridden by some other means at runtime). This means that the user agent MUST return the orientation to the default orientation any time the orientation is unlocked [[!SCREEN-ORIENTATION]] or the top-level browsing context is navigated.
Although the specification relies on the [[!SCREEN-ORIENTATION]]'s OrientationLockType, it is OPTIONAL for a user agent to implement the [[!SCREEN-ORIENTATION]] API. Supporting the [[!SCREEN-ORIENTATION]] API is, of course, RECOMMENDED.
Certain UI/UX concerns and/or platform conventions will mean that
some screen orientations and display modes cannot be used
together. Which orientations and display modes cannot be used
together is left to the discretion of implementers. For example, for
some user agents, it might not make sense to change the default
orientation of an application while in browser
display mode.
Once the web application is running, other means can change the orientation of a top-level browsing context (such as via [[!SCREEN-ORIENTATION]] API).
start_url
member
The start_url member is a string that represents the start URL , which is URL that the developer would prefer the user agent load when the user launches the web application (e.g., when the user clicks on the icon of the web application from a device's application menu or homescreen).
The start_url member is purely advisory, and a user agent MAY ignore it or provide the end-user the choice not to make use of it. A user agent MAY also allow the end-user to modify the URL when, for instance, a bookmark for the web application is being created or any time thereafter.
The steps for processing the start_url
member
are given by the following algorithm. The algorithm takes a
USVString value, a URL manifest
URL, and a URL document URL. This algorithm
returns a URL.
Document
of the
top-level browsing context.
For example, if the value of start_url is ../start_point.html, and the manifest's URL is https://example.com/resources/manifest.webmanifest, then the result of URL parsing would be https://example.com/start_point.html.
It's conceivable that the start_url could be crafted to
indicate that the application was launched from outside the browser
(e.g., "start_url": "index.html?launcher=homescreen"
).
This can be useful for analytics and possibly other customizations.
However, it is also conceivable that developers could encode
strings into the start_url that uniquely identify the user (e.g., a
server assigned UUID). This is fingerprinting/privacy
sensitive information that the user might not be aware of.
Given the above, it is RECOMMENDED that, upon installation, or any time thereafter, a user agent allows the user to inspect and, if necessary, modify the start URL of an application.
serviceworker
member
The serviceworker member describes a service worker as defined in [[!SERVICE-WORKERS-1]].
The serviceworker member represents an intented service worker registration in form of a registration object
Other service worker registrations can be done, for instance by a script; if these have different scopes they will be considered separate registrations. If they have the same scope and script URL, they coalesce. If they have different script URLs, last one wins.
The steps for processing the serviceworker
member are given by the following algorithm. The algorithm
takes a ServiceWorkerRegistrationObject
registration. This algorithm returns a
ServiceWorkerRegistrationObject registration, which
can be undefined
.
undefined
, return
undefined
.
src
member of a service worker
given registration["src"] and manifest URL.
Not
Trusted
, issue a developer warning, abort these steps
and return undefined
.
scope
member of a service worker
given registration["scope"].
/foo
scope, bypassing the user agent
cache when fetching the "sw.js"
source:
"serviceworker": { "src": "sw.js", "scope": "/foo", "update_via_cache": "none" }
theme_color
member
The theme_color member serves as the default theme color for an application context. What constitutes a theme color is defined in [[!HTML]].
If the user agent honors the value of the theme_color
member as the default theme color, then that color serves as
the theme color for all browsing contexts to which the
manifest is applied. However, a document may override the
default theme color through the inclusion of a valid [[!HTML]]
meta
element whose name
attribute is
"theme-color".
The steps for processing the theme_color
member are given by the following algorithm. The algorithm
takes a USVString theme color as an argument. This
algorithm returns a USVString?
.
undefined
.
undefined
.
related_applications
member
A related application is an application accessible to the underlying application platform that has a relationship with the web application associated with a manifest.
The related_applications member lists related applications and serves as an indication of such a relationship between web application and related applications. This relationship is unidirectional and unless a listed application claims the same relationship, the user agent MUST NOT assume a bi-directional endorsement.
Example of usages of the related_applications
could be a
crawler that would use that information to gather more information
about the web application or a browser that could suggest a listed
application as an alternative if the user wants to install the web
application.
The steps for processing the related_applications
member are given by the following algorithm. The algorithm
takes a sequence<ExternalApplicationResource>
related applications as an argument. This algorithm
returns an sequence<ExternalApplicationResource>.
undefined
:
url
member of an
application given app["url"].
prefer_related_applications
member
The prefer_related_applications member is a boolean value
that is used as a hint for the user agent to say that related
applications should be preferred over the web application. If the
prefer_related_applications
is set to true
,
and the user agent wants to suggest to install the web application,
the user agent might want to suggest installing one of the related
applications instead.
background_color
member
The background_color member describes the expected background color of the web application. It repeats what is already available in the application stylesheet but can be used by the user agent to draw the background color of a web application for which the manifest is known before the files are actually available, whether they are fetched from the network or retrieved from disk.
The background_color member is only meant to improve the user experience while a web application is loading and MUST NOT be used by the user agent as the background color when the web application's stylesheet is available.
The steps for processing the background_color
member are given by the following algorithm. The algorithm
takes a USVString background color as an argument.
This algorithm returns a USVString?
.
undefined
.
undefined
.
categories
member
The categories member describes the expected application categories to which the web application belongs.
The categories member is only meant as a hint to catalogs or stores listing web applications and it is expected that these will make a best effort to find appropriate categories (or category) under which to list the web application. Like search engines and meta keywords, catalogs and stores are not required to honor this hint.
The steps for processing the categories
member are given by the following algorithm. The algorithm
takes a sequence<USVString> categories as an
argument. This algorithm returns an
Array<USVString>
.
The categories string array is case insensitive and converted
to lower-case by following the processing algorithm. Thus,
sports
, Sports
, SPORTS
, and
SpOrTs
are all equivalent.
Manifest authors are encouraged to use lower-case.
This specification does not define the particular values for USVStrings for the categories member. However, the working group maintains a list of known values in our wiki.
screenshots
member
The screenshots member is an array of ImageResources, representing the web application in common usage scenarios.
iarc_rating_id
member
The iarc_rating_id member is a string that represents an ID value of the IARC rating of the web application. It is intended to be used to determine which ages the web application is appropriate for.
The following shows a very simple manifest with the
iarc_rating_id
member.
{ "name": "Donate App", "description": "This app helps you donate to worthy causes.", "iarc_rating_id": "e84b072d-71b3-4d3e-86ae-31a8ce4e53b7", "icons": [{ "src": "images/icon.png", "sizes": "192x192" }] }
More information on the International Age Rating Coalition (IARC) can be found at: How IARC Works and How developers can get their games and apps rated with IARC.
dictionary ImageResource { required USVString src; DOMString sizes; USVString type; USVString purpose; USVString platform; };
Each ImageResource represents an image that is used as part of a web application, suitable to use in various contexts depending on the semantics of the member that is using the object (e.g., an icon that is part of an application menu, etc.). For an image resource, this specification provides developers with a means of specifying the dimensions, and media type of an image (i.e., a "responsive image" solution [[RESPIMG-USECASES]]). A user agent can use these values to select an image that is best suited to display on the end-user's device or most closely matches the end-user's preferences.
User agents may modify the images associated with an ImageResource to better match the platform’s visual style before displaying it to the user, for example by rounding the corners or painting it in a specific color. It is recommended that developers prepare their image resources for such scenarios to avoid losing important information through, e.g., change of color or clipped corners.
To fetch the image associated with an ImageResource,
the user agent MUST run the steps to fetch an image
resource. The algorithm takes an image URL
(ImageResource.src), the manifest URL, and the
document (Document
) from which the manifest
was linked. It returns a Response:
The security policy that governs whether a user agent can
fetch an icon image is governed by the img-src
directive
[[!CSP3]] associated with the manifest's owner Document
.
For example, given the following img-src
directive in
the Content-Security-Policy
HTTP header of the
manifest's owner Document
:
HTTP/1.1 200 OK Content-Type: text/html Content-Security-Policy: img-src icons.example.com <!doctype> <html> <link rel="manifest" href="manifest.webmanifest">
And given the following manifest.webmanifest
:
{ "name": "custom manifest", "start_url": "https://boo", "icons": [ { "src": "//icons.example.com/lowres" }, { "src": "//other.com/hi-res" } ] }
The fetching of icon resources from
icons.example.com/lowres
would succeed, while fetching
from other.com/hi-res
would fail.
The purpose member is an unordered set of unique space-separated tokens that are ASCII case-insensitive. The allowed values are the icon purposes.
When an ImageResource is used as an icon, a developer can hint that the image is intended to serve some special purpose in the context of the host OS (i.e., for better integration).
For example, as a badge or "pinned" icon that is visually distinct, in color or form, from an application's launch icon. The user agent uses the value of the purpose member as a hint to determine where and how an ImageResource is displayed. Unless declared otherwise by the developer, a user agent can use an icon for any purpose.
The icon purposes are as follows:
The steps for processing the purpose
member of an
image are given by the following algorithm. The algorithm takes
an ImageResource image. This algorithm will return
a set.
"any"
to set.
In the following example, the web application is listing two different related applications, one on Google Play Store and the other one on the iTunes Store:
{ "name": "News", "icons": [{ "platform": "android", "purpose": "badge", "sizes": "16x16", "src": "icons/badges/android.png", "type": "image/png" }, { "purpose": "badge", "src": "icons/badges/safari.svg", "type": "image/svg" }] }
The sizes member of an ImageResource is a string consisting of an unordered set of unique space-separated tokens which are ASCII case-insensitive that represents the dimensions of an image. Each keyword is either an ASCII case-insensitive match for the string "any", or a value that consists of two valid non-negative integers that do not have a leading U+0030 DIGIT ZERO (0) character and that are separated by a single U+0078 LATIN SMALL LETTER X or U+0058 LATIN CAPITAL LETTER X character. The keywords represent icon sizes in raw pixels (as opposed to CSS pixels). When multiple ImageResources are available, a user agent MAY use the value to decide which icon is most suitable for a display context (and ignore any that are inappropriate).
The steps for processing the sizes
member of an
image are given by the following algorithm. The algorithm takes
an ImageResource image. This algorithm will return
a set.
The src member of an ImageResource is a URL from which a user agent can fetch the image's data.
The steps for processing the src
member of an
image are given by the following algorithm. The algorithm takes
a ImageResource icon, and a URL
manifest URL , which is the URL from which the
manifest was fetched. This algorithm will return a
URL or undefined
.
The type member of an ImageResource is a hint as to the media type of the image. The purpose of this member is to allow a user agent to ignore images of media types it does not support.
There is no default MIME type for image resources. However, for the purposes of determining the type of the resource, user agents must expect the resource to be an image.
The steps for processing the type
member of an
image are given by the following algorithm. The algorithm takes
an image object as an argument, and returns either a
string or undefined
.
undefined
.
undefined
.
The platform member represents the platform to which a containing object applies.
The steps for processing ImageResource members are given by the following algorithm. The algorithm takes a manifest, a URL manifest URL, which is the URL from which the manifest was fetched, and a string that represents the member name of the member which contains the array of ImageResources. This algorithm returns an Array<ImageResource>
undefined
:
src
member of an image
given entry and manifest URL.
type
member of an image
given entry and manifest URL.
sizes
member of an image
given entry and manifest URL.
purpose
member of an image
given entry and manifest URL.
To select an icon from icons (an array of ImageResources), a user agent MUST pick the most appropriate icon.
If there are multiple equally appropriate icons in icons, a user agent MUST use the last one declared in order at the time that the user agent collected the list of icons. If the user agent tries to use an icon but that icon is determined, upon closer examination, to in fact be inappropriate (e.g. because its content type is unsupported), then the user agent MUST try the next-most-appropriate icon as determined by examining the ImageResource's members.
In the following example, the developer has made the following choices about the icons associated with the web application:
type
member. If the user agent doesn't support WebP,
it falls back to the second icon of the same size. The media type
of this icon can then be either determined via a HTTP header, or
can be sniffed by the user agent once the first few bytes of the
icon are received.
{ "icons": [ { "src": "icon/lowres.webp", "sizes": "48x48", "type": "image/webp" },{ "src": "icon/lowres", "sizes": "48x48" },{ "src": "icon/hd_hi.ico", "sizes": "72x72 96x96 128x128 256x256" },{ "src": "icon/hd_hi.svg", "sizes": "257x257" }] }
This section specifies members that can be used on multiple objects. Each member specifies which object a multi-purpose member can be used with.
The platform member represents the platform to which a containing object applies.
The following object types can make use of this member:
A platform represents a software distribution ecosystem or possibly an operating system.
This specification does not define the particular values for a the platform member. However, the working group maintains a list of known platform values in our wiki.
A ServiceWorkerRegistrationObject dictionary represents a service worker registration for the web application.
dictionary ServiceWorkerRegistrationObject { required USVString src; USVString scope; WorkerType type = "classic"; ServiceWorkerUpdateViaCache update_via_cache = "imports"; };
src
member
The src member of a ServiceWorkerRegistrationObject dictionary is a URL representing a service worker.
The steps for processing the src
member of a
service worker are given by the following algorithm. The
algorithm takes a USVString source URL, and a
URL manifest URL, which is the URL from
which the manifest was fetched. This algorithm will return
a URL or undefined
.
The scope member of a ServiceWorkerRegistrationObject dictionary is the service worker's associated scope URL.
The steps for processing the scope
member of a
service worker are given by the following algorithm. The
algorithm takes a USVString scope URL, and a
URL manifest URL, which is the URL from
which the manifest was fetched. This algorithm will return
a URL or undefined
.
undefined
, return
undefined
type
member
The type member of a ServiceWorkerRegistrationObject dictionary is the service worker's worker type. The possible values are those of the WorkerType enum defined in [[!HTML]].
update_via_cache
member
The update_via_cache member of a ServiceWorkerRegistrationObject dictionary determines the update via cache mode for the service worker. The possible values are those of the ServiceWorkerUpdateViaCache enum defined in [[!SERVICE-WORKERS-1]].
dictionary ExternalApplicationResource { required USVString platform; USVString url; DOMString id; USVString min_version; sequence<Fingerprint> fingerprints; };
Each ExternalApplicationResources represents an application related to the web application. An application resource has the following properties:
platform
url
id
min_version
fingerprints
A valid ExternalApplicationResource dictionary MUST have
platform
and either an url
or an
id
(or both).
In the following example, the web application is listing two different related applications, one on Google Play Store and the other one on the iTunes Store. The one on the Google Play Store has an Android package name, a minimum version specifier, and cryptographic fingerprints used for verification, in a Play-Store-specific manner.
{ "related_applications": [ { "platform": "play", "url": "https://play.google.com/store/apps/details?id=com.example.app1", "id": "com.example.app1", "min_version": "2", "fingerprints": [ { "type": "sha256_cert", "value": "92:5A:39:05:C5:B9:EA:BC:71:48:5F:F2" } ] }, { "platform": "itunes", "url": "https://itunes.apple.com/app/example-app1/id123456789" } ] }
Where should the platform
expected value be listed?
url
member
The url member of an ExternalApplicationResource dictionary represents the URL at which the application can be found.
The steps for processing the url member of an
application are given by the following algorithm. The algorithm
takes a USVString application URL. This algorithm
will return an URL or undefined
.
undefined
, return
undefined
.
undefined
.
id
member
The id member of an ExternalApplicationResource dictionary represents the id which is used to represent the application on the platform.
min_version
member
The min_version member of an ExternalApplicationResource dictionary represents the minimum version of the application that is considered related to this web app. This version is a string with platform-specific syntax and semantics.
fingerprints
member
dictionary Fingerprint { USVString type; USVString value; };
The fingerprints member of an ExternalApplicationResource dictionary represents an array of Fingerprints.
Each Fingerprints represents a set of cryptographic fingerprints used for verifying the application. A fingerprint has the following two properties: type and value. Each of these are strings, but their syntax and semantics are platform-defined.
The following registrations are for community review and will be submitted to the IESG for review, approval, and registration with IANA.
This section contains the required text for MIME media type registration with IANA.
The media type for a manifest is
application/manifest+json
.
If the protocol over which the manifest is transferred supports the [[!MIME-TYPES]] specification (e.g. HTTP), it is RECOMMENDED that the manifest be labeled with the media type for a manifest.
This specification does not directly deal with high-value data. However, installed web applications and their data could be seen as "high value" (particularly from a privacy perspective).
As the manifest format is JSON and will commonly be encoded using [[!UNICODE]], the security considerations described in [[!ECMA-404]] and [[!UNICODE-SECURITY]] apply. In addition, because there is no way to prevent developers from including custom/unrestrained data in a manifest, implementors need to impose their own implementation-specific limits on the values of otherwise unconstrained member types, e.g. to prevent denial of service attacks, to guard against running out of memory, or to work around platform-specific limitations.
Web applications will generally contain ECMAScript, HTML, CSS files, and other media, which are executed in a sand-boxed environment. As such, implementors need to be aware of the security implications for the types they support. Specifically, implementors need to consider the security implications outlined in at least the following specifications: [[!CSS-MIME]], [[!ECMAScript-MIME]], [[!HTML]].
As web applications can contain content that is able to simultaneously interact with the local device and a remote host, implementors need to consider the privacy implications resulting from exposing private information to a remote host. Mitigation and in-depth defensive measures are an implementation responsibility and not prescribed by this specification. However, in designing these measures, implementors are advised to enable user awareness of information sharing, and to provide easy access to interfaces that enable revocation of permissions.
As this specification allows for the declaration of URLs within certain members of a manifest, implementors need to consider the security considerations discussed in the [[!URL]] specification. Implementations intending to display IRIs and IDNA addresses found in the manifest are strongly encouraged to follow the security advice given in [[!UNICODE-SECURITY]].
Developers need to be aware of the security considerations
discussed throughout the [[!CSP3]] specification, particularly in
relation to making data:
a valid source for the
purpose of inlining
a manifest. Doing so can enable XSS
attacks by allowing a manifest to be included directly in the
document itself; this is best avoided completely.
A request to register the manifest
link relation type
been submitted to IANA.
This document reuses text from the [[!HTML]] specification, as permitted by the license of that specification.
Dave Raggett and Dominique Hazael-Massieux contributed to this specification via the HTML5Apps project.
There is only one class of product that can claim conformance to this specification: a user agent.
Although this specification is primarily targeted at web browsers, it is feasible that other software could also implement this specification in a conforming manner. For instance, search engines, or crawlers, could find and process manifests to build up catalogs of sites that potentially work as installable web applications.
This specification is designed to be extensible. Other specifications are encouraged to define new members for the manifest. However, in doing so, please follow the conventions used in this specification. In particular, use the extension point to hook into the steps for processing a manifest. Also, be sure to specify the steps for processing your particular member in the manner set forth in this specification. This will help keep this part of the platform consistent.
To allow the community can easily find extensions, please add your extensions to the Extensions Registry.
When specifying a new member, don't override or monkey patch anything defined in this specification. Also, don't assume your member will be processed before or after any other member. Keep your new member, and its processing, atomic and self contained. Note also that implementations are free to ignore any member they do not recognize or support.
If you are writing a specification and temporarily want to patch this specification to help implementations along, file a bug so the community is informed of what you are trying to do.
Although proprietary extensions are undesirable, they can't realistically be avoided. As such, the RECOMMENDED way to add a new proprietary manifest member as an extension is to use a vendor prefix.
We encourage implementors to add proprietary extensions to our Extensions Registry. This allows the community to track what extensions vendors and/or the web community have defined and documented. Periodically, we will consider those extensions for standardization.
The following is an example of two hypothetical vendor extensions.
{ ... "webkit_fancy_feature": "some/url/img", "moz_awesome_thing": { ... }, "vendor_example_site_verification": "KEY_9864D0966935" ... }
link
and meta
elements
An extensive discussion of why we chose to use JSON instead of HTML
meta
/link
tags for this specification is
available on GitHub and on the
www-tag
list. Below is a short summary of the key points raised in those
discussions.
The document format defined in this specification provides a unified
means of encapsulating metadata about a Web application in a way that
we hope will avoid existing pitfalls with both proprietary and
[[!HTML]]'s meta
/link
tags. Those pitfalls
include:
Although it would be unrealistic to think that this specification won't bring its own set of problems, externalizing this data in the form of a manifest solves the problems described above. These problems are solved by:
meta
tags are currently using, especially when a tag's
value contains several sub-values.
In addition, standardizing the functionality currently provided by the
various meta
tag-based solutions within the manifest
solves the problem of having to declare large number of proprietary and
standard [[!HTML]] tags that all achieve the same thing. Of course,
this hinges on the standard actually getting implemented by browsers
and those browsers getting widely deployed to users: if this happens,
the Web community might be able to retire many of the proprietary
meta
tags plaguing the Web at the time of writing. More
information about the proprietary tags can be found in the
Use
Cases and Requirements for Installable Web Apps .
Lastly, this specification does not make the standardized solutions
found in [[!HTML]] redundant. When members like the name
or icons
is missing from the manifest, user agents can
search in a manifest's owner [[!HTML]] document for things like icons
and the application name (or a user agent might even fallback to
proprietary tags/metadata, if they are present in a document).
Developers interested in validating manifest documents can find an unofficial JSON schema for the manifest format at schemastore.org. It is licensed under Apache 2.0. It is kindly maintained by Mads Kristensen. If you find any issues with the JSON schema, please file a bug at the SchemaStore repository on GitHub.
It is expected that authors will localize the content of a manifest by using one of the following options:
Accept-Language
" header, or even a custom HTTP header).
Given the options above, developers need to be mindful of the end-user's privacy with respect to their preferred language: When the end-user has explicitly indicated their language preference to a web application (i.e., when not just using the user-agent default language settings), sending the end-user's preferred language in the clear over the wire is generally not OK. Doing so would reveal personal information about an end-user. As such, developers are encouraged to use [[TLS]] to reduce the chances of pervasive monitoring of their Web applications [[RFC7258]].
This document attempts to address the Use Cases and Requirements for Installable Web Apps.
As the manifest uses the JSON format, this specification relies on the
types defined in [[!ECMA-404]] specification: namely object,
array, number, string,
true
, false
, and undefined
.
Strict type checking is not enforced by this specification. Instead,
each member's definition specifies the steps required to process a
particular member and what to do when a type does not match what is
expected.
link
element
rel
attribute
a
element
meta
element
area
element
name
attribute
title
element